mirror of
https://github.com/eclipse/paho.mqtt-sn.embedded-c.git
synced 2025-12-12 23:16:51 +01:00
560 lines
15 KiB
C++
560 lines
15 KiB
C++
/*******************************************************************************
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* Copyright (c) 2014, 2016 IBM Corp.
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*
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the Eclipse Public License v1.0
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* and Eclipse Distribution License v1.0 which accompany this distribution.
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*
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* The Eclipse Public License is available at
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* http://www.eclipse.org/legal/epl-v10.html
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* and the Eclipse Distribution License is available at
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* http://www.eclipse.org/org/documents/edl-v10.php.
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*
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* Contributors:
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* Ian Craggs - initial API and implementation and/or initial documentation
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*******************************************************************************/
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#if !defined(MQTTCONNECTION_H)
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#define MQTTCONNECTION_H
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#include "FP.h"
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#include "MQTTPacket.h"
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#include "stdio.h"
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#include "MQTTLogging.h"
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#if !defined(MQTTCLIENT_QOS1)
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#define MQTTCLIENT_QOS1 1
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#endif
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#if !defined(MQTTCLIENT_QOS2)
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#define MQTTCLIENT_QOS2 0
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#endif
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namespace MQTT
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{
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enum QoS { QOS0, QOS1, QOS2 };
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// all failure return codes must be negative
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enum returnCode { BUFFER_OVERFLOW = -2, FAILURE = -1, SUCCESS = 0 };
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struct Message
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{
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enum QoS qos;
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bool retained;
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bool dup;
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unsigned short id;
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void *payload;
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size_t payloadlen;
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};
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class PacketId
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{
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public:
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PacketId()
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{
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next = 0;
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}
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int getNext()
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{
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return next = (next == MAX_PACKET_ID) ? 1 : ++next;
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}
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private:
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static const int MAX_PACKET_ID = 65535;
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int next;
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};
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/**
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* @class Client
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* @brief blocking, non-threaded MQTT client API
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*
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* This version of the API blocks on all method calls, until they are complete. This means that only one
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* MQTT request can be in process at any one time.
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* @param Network a network class which supports send, receive
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* @param Timer a timer class with the methods:
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*/
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE = 100, int MAX_MESSAGE_HANDLERS = 5>
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class Connection
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{
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public:
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/** Construct the client
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* @param network - pointer to an instance of the Network class - must be connected to the endpoint
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* before calling MQTT connect
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* @param limits an instance of the Limit class - to alter limits as required
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*/
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Connection(unsigned int command_timeout_ms = 30000);
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static void run(void const* arg);
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/** MQTT Disconnect - send an MQTT disconnect packet, and clean up any state
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* @return success code -
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*/
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int disconnect();
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/** Is the client connected?
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* @return flag - is the client connected or not?
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*/
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bool isConnected()
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{
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return isconnected;
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}
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int sendPacket(int length, Timer& timer);
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unsigned char sendbuf[MAX_MQTT_PACKET_SIZE];
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private:
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int connect(MQTTPacket_connectData&);
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int connect();
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void cleanSession();
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int cycle(Timer& timer);
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int waitfor(int packet_type, Timer& timer);
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int keepalive();
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int publish(int len, Timer& timer, enum QoS qos);
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int decodePacket(int* value, int timeout);
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int readPacket(Timer& timer);
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Network ipstack;
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unsigned long command_timeout_ms;
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unsigned char readbuf[MAX_MQTT_PACKET_SIZE];
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Timer last_sent, last_received;
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unsigned int keepAliveInterval;
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bool ping_outstanding;
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bool cleansession;
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PacketId packetid;
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bool isconnected;
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#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
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unsigned char pubbuf[MAX_MQTT_PACKET_SIZE]; // store the last publish for sending on reconnect
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int inflightLen;
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unsigned short inflightMsgid;
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enum QoS inflightQoS;
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#endif
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#if MQTTCLIENT_QOS2
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bool pubrel;
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#if !defined(MAX_INCOMING_QOS2_MESSAGES)
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#define MAX_INCOMING_QOS2_MESSAGES 10
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#endif
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unsigned short incomingQoS2messages[MAX_INCOMING_QOS2_MESSAGES];
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bool isQoS2msgidFree(unsigned short id);
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bool useQoS2msgid(unsigned short id);
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void freeQoS2msgid(unsigned short id);
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#endif
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};
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}
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template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
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void MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::run(void const* arg)
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{
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}
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template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
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void MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::cleanSession()
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{
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ping_outstanding = false;
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isconnected = false;
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#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
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inflightMsgid = 0;
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inflightQoS = QOS0;
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#endif
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#if MQTTCLIENT_QOS2
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pubrel = false;
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for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
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incomingQoS2messages[i] = 0;
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#endif
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}
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template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
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MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::Connection(unsigned int command_timeout_ms) : packetid()
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{
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last_sent = Timer();
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last_received = Timer();
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this->command_timeout_ms = command_timeout_ms;
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cleanSession();
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}
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#if MQTTCLIENT_QOS2
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template<class Network, class Timer, int a, int b>
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bool MQTT::Connection<Network, Timer, a, b>::isQoS2msgidFree(unsigned short id)
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{
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for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
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{
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if (incomingQoS2messages[i] == id)
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return false;
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}
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return true;
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}
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template<class Network, class Timer, int a, int b>
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bool MQTT::Connection<Network, Timer, a, b>::useQoS2msgid(unsigned short id)
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{
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for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
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{
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if (incomingQoS2messages[i] == 0)
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{
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incomingQoS2messages[i] = id;
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return true;
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}
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}
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return false;
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}
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template<class Network, class Timer, int a, int b>
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void MQTT::Connection<Network, Timer, a, b>::freeQoS2msgid(unsigned short id)
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{
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for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
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{
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if (incomingQoS2messages[i] == id)
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{
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incomingQoS2messages[i] = 0;
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return;
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}
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}
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}
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#endif
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template<class Network, class Timer, int a, int b>
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int MQTT::Connection<Network, Timer, a, b>::sendPacket(int length, Timer& timer)
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{
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int rc = FAILURE,
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sent = 0;
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while (sent < length && !timer.expired())
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{
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rc = ipstack.write(&sendbuf[sent], length - sent, timer.left_ms());
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if (rc < 0) // there was an error writing the data
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break;
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sent += rc;
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}
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if (sent == length)
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{
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if (this->keepAliveInterval > 0)
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last_sent.countdown(this->keepAliveInterval); // record the fact that we have successfully sent the packet
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rc = SUCCESS;
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}
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else
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rc = FAILURE;
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#if defined(MQTT_DEBUG)
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char printbuf[150];
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DEBUG("Rc %d from sending packet %s\n", rc, MQTTFormat_toServerString(printbuf, sizeof(printbuf), sendbuf, length));
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#endif
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return rc;
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}
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template<class Network, class Timer, int a, int b>
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int MQTT::Connection<Network, Timer, a, b>::decodePacket(int* value, int timeout)
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{
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unsigned char c;
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int multiplier = 1;
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int len = 0;
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const int MAX_NO_OF_REMAINING_LENGTH_BYTES = 4;
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*value = 0;
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do
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{
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int rc = MQTTPACKET_READ_ERROR;
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if (++len > MAX_NO_OF_REMAINING_LENGTH_BYTES)
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{
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rc = MQTTPACKET_READ_ERROR; /* bad data */
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goto exit;
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}
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rc = ipstack.read(&c, 1, timeout);
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if (rc != 1)
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goto exit;
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*value += (c & 127) * multiplier;
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multiplier *= 128;
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} while ((c & 128) != 0);
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exit:
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return len;
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}
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/**
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* If any read fails in this method, then we should disconnect from the network, as on reconnect
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* the packets can be retried.
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* @param timeout the max time to wait for the packet read to complete, in milliseconds
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* @return the MQTT packet type, or -1 if none
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*/
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::readPacket(Timer& timer)
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{
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int rc = FAILURE;
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MQTTHeader header = {0};
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int len = 0;
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int rem_len = 0;
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/* 1. read the header byte. This has the packet type in it */
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if (ipstack.read(readbuf, 1, timer.left_ms()) != 1)
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goto exit;
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len = 1;
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/* 2. read the remaining length. This is variable in itself */
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decodePacket(&rem_len, timer.left_ms());
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len += MQTTPacket_encode(readbuf + 1, rem_len); /* put the original remaining length into the buffer */
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if (rem_len > (MAX_MQTT_PACKET_SIZE - len))
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{
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rc = BUFFER_OVERFLOW;
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goto exit;
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}
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/* 3. read the rest of the buffer using a callback to supply the rest of the data */
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if (rem_len > 0 && (ipstack.read(readbuf + len, rem_len, timer.left_ms()) != rem_len))
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goto exit;
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header.byte = readbuf[0];
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rc = header.bits.type;
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if (this->keepAliveInterval > 0)
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last_received.countdown(this->keepAliveInterval); // record the fact that we have successfully received a packet
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exit:
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#if defined(MQTT_DEBUG)
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if (rc >= 0)
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{
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char printbuf[50];
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DEBUG("Rc %d from receiving packet %s\n", rc, MQTTFormat_toClientString(printbuf, sizeof(printbuf), readbuf, len));
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}
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#endif
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return rc;
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}
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::cycle(Timer& timer)
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{
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/* get one piece of work off the wire and one pass through */
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// read the socket, see what work is due
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int packet_type = readPacket(timer);
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int len = 0,
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rc = SUCCESS;
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switch (packet_type)
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{
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case FAILURE:
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case BUFFER_OVERFLOW:
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rc = packet_type;
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break;
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case CONNACK:
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case PUBACK:
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case SUBACK:
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break;
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case PUBLISH:
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{
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MQTTString topicName = MQTTString_initializer;
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Message msg;
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int intQoS;
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if (MQTTDeserialize_publish((unsigned char*)&msg.dup, &intQoS, (unsigned char*)&msg.retained, (unsigned short*)&msg.id, &topicName,
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(unsigned char**)&msg.payload, (int*)&msg.payloadlen, readbuf, MAX_MQTT_PACKET_SIZE) != 1)
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goto exit;
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msg.qos = (enum QoS)intQoS;
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#if MQTTCLIENT_QOS2
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if (msg.qos != QOS2)
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#endif
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; //deliverMessage(topicName, msg);
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#if MQTTCLIENT_QOS2
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else if (isQoS2msgidFree(msg.id))
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{
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if (useQoS2msgid(msg.id))
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; //deliverMessage(topicName, msg);
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else
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WARN("Maximum number of incoming QoS2 messages exceeded");
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}
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#endif
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#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
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if (msg.qos != QOS0)
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{
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if (msg.qos == QOS1)
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len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBACK, 0, msg.id);
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else if (msg.qos == QOS2)
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len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBREC, 0, msg.id);
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if (len <= 0)
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rc = FAILURE;
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else
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rc = sendPacket(len, timer);
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if (rc == FAILURE)
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goto exit; // there was a problem
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}
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break;
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#endif
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}
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#if MQTTCLIENT_QOS2
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case PUBREC:
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case PUBREL:
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unsigned short mypacketid;
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unsigned char dup, type;
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if (MQTTDeserialize_ack(&type, &dup, &mypacketid, readbuf, MAX_MQTT_PACKET_SIZE) != 1)
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rc = FAILURE;
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else if ((len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE,
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(packet_type == PUBREC) ? PUBREL : PUBCOMP, 0, mypacketid)) <= 0)
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rc = FAILURE;
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else if ((rc = sendPacket(len, timer)) != SUCCESS) // send the PUBREL packet
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rc = FAILURE; // there was a problem
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if (rc == FAILURE)
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goto exit; // there was a problem
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if (packet_type == PUBREL)
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freeQoS2msgid(mypacketid);
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break;
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case PUBCOMP:
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break;
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#endif
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case PINGRESP:
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ping_outstanding = false;
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break;
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}
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keepalive();
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exit:
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if (rc == SUCCESS)
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rc = packet_type;
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return rc;
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}
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::keepalive()
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{
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int rc = FAILURE;
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if (keepAliveInterval == 0)
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{
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rc = SUCCESS;
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goto exit;
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}
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if (last_sent.expired() || last_received.expired())
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{
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if (!ping_outstanding)
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{
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Timer timer(1000);
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int len = MQTTSerialize_pingreq(sendbuf, MAX_MQTT_PACKET_SIZE);
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if (len > 0 && (rc = sendPacket(len, timer)) == SUCCESS) // send the ping packet
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ping_outstanding = true;
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}
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}
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exit:
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return rc;
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}
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::connect(MQTTPacket_connectData& options)
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{
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Timer connect_timer(command_timeout_ms);
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int rc = FAILURE;
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int len = 0;
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if (isconnected) // don't send connect packet again if we are already connected
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goto exit;
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this->keepAliveInterval = options.keepAliveInterval;
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this->cleansession = options.cleansession;
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if ((len = MQTTSerialize_connect(sendbuf, MAX_MQTT_PACKET_SIZE, &options)) <= 0)
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goto exit;
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if ((rc = sendPacket(len, connect_timer)) != SUCCESS) // send the connect packet
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goto exit; // there was a problem
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if (this->keepAliveInterval > 0)
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last_received.countdown(this->keepAliveInterval);
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// this will be a blocking call, wait for the connack
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if (waitfor(CONNACK, connect_timer) == CONNACK)
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{
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unsigned char connack_rc = 255;
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bool sessionPresent = false;
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if (MQTTDeserialize_connack((unsigned char*)&sessionPresent, &connack_rc, readbuf, MAX_MQTT_PACKET_SIZE) == 1)
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rc = connack_rc;
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else
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rc = FAILURE;
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}
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else
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rc = FAILURE;
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#if MQTTCLIENT_QOS2
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// resend any inflight publish
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if (inflightMsgid > 0 && inflightQoS == QOS2 && pubrel)
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{
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if ((len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBREL, 0, inflightMsgid)) <= 0)
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rc = FAILURE;
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else
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rc = publish(len, connect_timer, inflightQoS);
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}
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else
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#endif
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#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
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if (inflightMsgid > 0)
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{
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memcpy(sendbuf, pubbuf, MAX_MQTT_PACKET_SIZE);
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rc = publish(inflightLen, connect_timer, inflightQoS);
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}
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#endif
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exit:
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if (rc == SUCCESS)
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isconnected = true;
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return rc;
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}
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::connect()
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{
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MQTTPacket_connectData default_options = MQTTPacket_connectData_initializer;
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return connect(default_options);
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}
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template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
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int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::disconnect()
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{
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int rc = FAILURE;
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Timer timer(command_timeout_ms); // we might wait for incomplete incoming publishes to complete
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int len = MQTTSerialize_disconnect(sendbuf, MAX_MQTT_PACKET_SIZE);
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if (len > 0)
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rc = sendPacket(len, timer); // send the disconnect packet
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if (cleansession)
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cleanSession();
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else
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isconnected = false;
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return rc;
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}
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#endif
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