Files
paho.mqtt-sn.embedded-c/MQTTSNGateway/src/MQTTConnection.h
2016-01-07 09:38:00 +00:00

560 lines
15 KiB
C++

/*******************************************************************************
* Copyright (c) 2014, 2016 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* and Eclipse Distribution License v1.0 which accompany this distribution.
*
* The Eclipse Public License is available at
* http://www.eclipse.org/legal/epl-v10.html
* and the Eclipse Distribution License is available at
* http://www.eclipse.org/org/documents/edl-v10.php.
*
* Contributors:
* Ian Craggs - initial API and implementation and/or initial documentation
*******************************************************************************/
#if !defined(MQTTCONNECTION_H)
#define MQTTCONNECTION_H
#include "FP.h"
#include "MQTTPacket.h"
#include "stdio.h"
#include "MQTTLogging.h"
#if !defined(MQTTCLIENT_QOS1)
#define MQTTCLIENT_QOS1 1
#endif
#if !defined(MQTTCLIENT_QOS2)
#define MQTTCLIENT_QOS2 0
#endif
namespace MQTT
{
enum QoS { QOS0, QOS1, QOS2 };
// all failure return codes must be negative
enum returnCode { BUFFER_OVERFLOW = -2, FAILURE = -1, SUCCESS = 0 };
struct Message
{
enum QoS qos;
bool retained;
bool dup;
unsigned short id;
void *payload;
size_t payloadlen;
};
class PacketId
{
public:
PacketId()
{
next = 0;
}
int getNext()
{
return next = (next == MAX_PACKET_ID) ? 1 : ++next;
}
private:
static const int MAX_PACKET_ID = 65535;
int next;
};
/**
* @class Client
* @brief blocking, non-threaded MQTT client API
*
* This version of the API blocks on all method calls, until they are complete. This means that only one
* MQTT request can be in process at any one time.
* @param Network a network class which supports send, receive
* @param Timer a timer class with the methods:
*/
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE = 100, int MAX_MESSAGE_HANDLERS = 5>
class Connection
{
public:
/** Construct the client
* @param network - pointer to an instance of the Network class - must be connected to the endpoint
* before calling MQTT connect
* @param limits an instance of the Limit class - to alter limits as required
*/
Connection(unsigned int command_timeout_ms = 30000);
static void run(void const* arg);
/** MQTT Disconnect - send an MQTT disconnect packet, and clean up any state
* @return success code -
*/
int disconnect();
/** Is the client connected?
* @return flag - is the client connected or not?
*/
bool isConnected()
{
return isconnected;
}
int sendPacket(int length, Timer& timer);
unsigned char sendbuf[MAX_MQTT_PACKET_SIZE];
private:
int connect(MQTTPacket_connectData&);
int connect();
void cleanSession();
int cycle(Timer& timer);
int waitfor(int packet_type, Timer& timer);
int keepalive();
int publish(int len, Timer& timer, enum QoS qos);
int decodePacket(int* value, int timeout);
int readPacket(Timer& timer);
Network ipstack;
unsigned long command_timeout_ms;
unsigned char readbuf[MAX_MQTT_PACKET_SIZE];
Timer last_sent, last_received;
unsigned int keepAliveInterval;
bool ping_outstanding;
bool cleansession;
PacketId packetid;
bool isconnected;
#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
unsigned char pubbuf[MAX_MQTT_PACKET_SIZE]; // store the last publish for sending on reconnect
int inflightLen;
unsigned short inflightMsgid;
enum QoS inflightQoS;
#endif
#if MQTTCLIENT_QOS2
bool pubrel;
#if !defined(MAX_INCOMING_QOS2_MESSAGES)
#define MAX_INCOMING_QOS2_MESSAGES 10
#endif
unsigned short incomingQoS2messages[MAX_INCOMING_QOS2_MESSAGES];
bool isQoS2msgidFree(unsigned short id);
bool useQoS2msgid(unsigned short id);
void freeQoS2msgid(unsigned short id);
#endif
};
}
template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
void MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::run(void const* arg)
{
}
template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
void MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::cleanSession()
{
ping_outstanding = false;
isconnected = false;
#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
inflightMsgid = 0;
inflightQoS = QOS0;
#endif
#if MQTTCLIENT_QOS2
pubrel = false;
for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
incomingQoS2messages[i] = 0;
#endif
}
template<class Network, class Timer, int a, int MAX_MESSAGE_HANDLERS>
MQTT::Connection<Network, Timer, a, MAX_MESSAGE_HANDLERS>::Connection(unsigned int command_timeout_ms) : packetid()
{
last_sent = Timer();
last_received = Timer();
this->command_timeout_ms = command_timeout_ms;
cleanSession();
}
#if MQTTCLIENT_QOS2
template<class Network, class Timer, int a, int b>
bool MQTT::Connection<Network, Timer, a, b>::isQoS2msgidFree(unsigned short id)
{
for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
{
if (incomingQoS2messages[i] == id)
return false;
}
return true;
}
template<class Network, class Timer, int a, int b>
bool MQTT::Connection<Network, Timer, a, b>::useQoS2msgid(unsigned short id)
{
for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
{
if (incomingQoS2messages[i] == 0)
{
incomingQoS2messages[i] = id;
return true;
}
}
return false;
}
template<class Network, class Timer, int a, int b>
void MQTT::Connection<Network, Timer, a, b>::freeQoS2msgid(unsigned short id)
{
for (int i = 0; i < MAX_INCOMING_QOS2_MESSAGES; ++i)
{
if (incomingQoS2messages[i] == id)
{
incomingQoS2messages[i] = 0;
return;
}
}
}
#endif
template<class Network, class Timer, int a, int b>
int MQTT::Connection<Network, Timer, a, b>::sendPacket(int length, Timer& timer)
{
int rc = FAILURE,
sent = 0;
while (sent < length && !timer.expired())
{
rc = ipstack.write(&sendbuf[sent], length - sent, timer.left_ms());
if (rc < 0) // there was an error writing the data
break;
sent += rc;
}
if (sent == length)
{
if (this->keepAliveInterval > 0)
last_sent.countdown(this->keepAliveInterval); // record the fact that we have successfully sent the packet
rc = SUCCESS;
}
else
rc = FAILURE;
#if defined(MQTT_DEBUG)
char printbuf[150];
DEBUG("Rc %d from sending packet %s\n", rc, MQTTFormat_toServerString(printbuf, sizeof(printbuf), sendbuf, length));
#endif
return rc;
}
template<class Network, class Timer, int a, int b>
int MQTT::Connection<Network, Timer, a, b>::decodePacket(int* value, int timeout)
{
unsigned char c;
int multiplier = 1;
int len = 0;
const int MAX_NO_OF_REMAINING_LENGTH_BYTES = 4;
*value = 0;
do
{
int rc = MQTTPACKET_READ_ERROR;
if (++len > MAX_NO_OF_REMAINING_LENGTH_BYTES)
{
rc = MQTTPACKET_READ_ERROR; /* bad data */
goto exit;
}
rc = ipstack.read(&c, 1, timeout);
if (rc != 1)
goto exit;
*value += (c & 127) * multiplier;
multiplier *= 128;
} while ((c & 128) != 0);
exit:
return len;
}
/**
* If any read fails in this method, then we should disconnect from the network, as on reconnect
* the packets can be retried.
* @param timeout the max time to wait for the packet read to complete, in milliseconds
* @return the MQTT packet type, or -1 if none
*/
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::readPacket(Timer& timer)
{
int rc = FAILURE;
MQTTHeader header = {0};
int len = 0;
int rem_len = 0;
/* 1. read the header byte. This has the packet type in it */
if (ipstack.read(readbuf, 1, timer.left_ms()) != 1)
goto exit;
len = 1;
/* 2. read the remaining length. This is variable in itself */
decodePacket(&rem_len, timer.left_ms());
len += MQTTPacket_encode(readbuf + 1, rem_len); /* put the original remaining length into the buffer */
if (rem_len > (MAX_MQTT_PACKET_SIZE - len))
{
rc = BUFFER_OVERFLOW;
goto exit;
}
/* 3. read the rest of the buffer using a callback to supply the rest of the data */
if (rem_len > 0 && (ipstack.read(readbuf + len, rem_len, timer.left_ms()) != rem_len))
goto exit;
header.byte = readbuf[0];
rc = header.bits.type;
if (this->keepAliveInterval > 0)
last_received.countdown(this->keepAliveInterval); // record the fact that we have successfully received a packet
exit:
#if defined(MQTT_DEBUG)
if (rc >= 0)
{
char printbuf[50];
DEBUG("Rc %d from receiving packet %s\n", rc, MQTTFormat_toClientString(printbuf, sizeof(printbuf), readbuf, len));
}
#endif
return rc;
}
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::cycle(Timer& timer)
{
/* get one piece of work off the wire and one pass through */
// read the socket, see what work is due
int packet_type = readPacket(timer);
int len = 0,
rc = SUCCESS;
switch (packet_type)
{
case FAILURE:
case BUFFER_OVERFLOW:
rc = packet_type;
break;
case CONNACK:
case PUBACK:
case SUBACK:
break;
case PUBLISH:
{
MQTTString topicName = MQTTString_initializer;
Message msg;
int intQoS;
if (MQTTDeserialize_publish((unsigned char*)&msg.dup, &intQoS, (unsigned char*)&msg.retained, (unsigned short*)&msg.id, &topicName,
(unsigned char**)&msg.payload, (int*)&msg.payloadlen, readbuf, MAX_MQTT_PACKET_SIZE) != 1)
goto exit;
msg.qos = (enum QoS)intQoS;
#if MQTTCLIENT_QOS2
if (msg.qos != QOS2)
#endif
; //deliverMessage(topicName, msg);
#if MQTTCLIENT_QOS2
else if (isQoS2msgidFree(msg.id))
{
if (useQoS2msgid(msg.id))
; //deliverMessage(topicName, msg);
else
WARN("Maximum number of incoming QoS2 messages exceeded");
}
#endif
#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
if (msg.qos != QOS0)
{
if (msg.qos == QOS1)
len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBACK, 0, msg.id);
else if (msg.qos == QOS2)
len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBREC, 0, msg.id);
if (len <= 0)
rc = FAILURE;
else
rc = sendPacket(len, timer);
if (rc == FAILURE)
goto exit; // there was a problem
}
break;
#endif
}
#if MQTTCLIENT_QOS2
case PUBREC:
case PUBREL:
unsigned short mypacketid;
unsigned char dup, type;
if (MQTTDeserialize_ack(&type, &dup, &mypacketid, readbuf, MAX_MQTT_PACKET_SIZE) != 1)
rc = FAILURE;
else if ((len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE,
(packet_type == PUBREC) ? PUBREL : PUBCOMP, 0, mypacketid)) <= 0)
rc = FAILURE;
else if ((rc = sendPacket(len, timer)) != SUCCESS) // send the PUBREL packet
rc = FAILURE; // there was a problem
if (rc == FAILURE)
goto exit; // there was a problem
if (packet_type == PUBREL)
freeQoS2msgid(mypacketid);
break;
case PUBCOMP:
break;
#endif
case PINGRESP:
ping_outstanding = false;
break;
}
keepalive();
exit:
if (rc == SUCCESS)
rc = packet_type;
return rc;
}
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::keepalive()
{
int rc = FAILURE;
if (keepAliveInterval == 0)
{
rc = SUCCESS;
goto exit;
}
if (last_sent.expired() || last_received.expired())
{
if (!ping_outstanding)
{
Timer timer(1000);
int len = MQTTSerialize_pingreq(sendbuf, MAX_MQTT_PACKET_SIZE);
if (len > 0 && (rc = sendPacket(len, timer)) == SUCCESS) // send the ping packet
ping_outstanding = true;
}
}
exit:
return rc;
}
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::connect(MQTTPacket_connectData& options)
{
Timer connect_timer(command_timeout_ms);
int rc = FAILURE;
int len = 0;
if (isconnected) // don't send connect packet again if we are already connected
goto exit;
this->keepAliveInterval = options.keepAliveInterval;
this->cleansession = options.cleansession;
if ((len = MQTTSerialize_connect(sendbuf, MAX_MQTT_PACKET_SIZE, &options)) <= 0)
goto exit;
if ((rc = sendPacket(len, connect_timer)) != SUCCESS) // send the connect packet
goto exit; // there was a problem
if (this->keepAliveInterval > 0)
last_received.countdown(this->keepAliveInterval);
// this will be a blocking call, wait for the connack
if (waitfor(CONNACK, connect_timer) == CONNACK)
{
unsigned char connack_rc = 255;
bool sessionPresent = false;
if (MQTTDeserialize_connack((unsigned char*)&sessionPresent, &connack_rc, readbuf, MAX_MQTT_PACKET_SIZE) == 1)
rc = connack_rc;
else
rc = FAILURE;
}
else
rc = FAILURE;
#if MQTTCLIENT_QOS2
// resend any inflight publish
if (inflightMsgid > 0 && inflightQoS == QOS2 && pubrel)
{
if ((len = MQTTSerialize_ack(sendbuf, MAX_MQTT_PACKET_SIZE, PUBREL, 0, inflightMsgid)) <= 0)
rc = FAILURE;
else
rc = publish(len, connect_timer, inflightQoS);
}
else
#endif
#if MQTTCLIENT_QOS1 || MQTTCLIENT_QOS2
if (inflightMsgid > 0)
{
memcpy(sendbuf, pubbuf, MAX_MQTT_PACKET_SIZE);
rc = publish(inflightLen, connect_timer, inflightQoS);
}
#endif
exit:
if (rc == SUCCESS)
isconnected = true;
return rc;
}
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::connect()
{
MQTTPacket_connectData default_options = MQTTPacket_connectData_initializer;
return connect(default_options);
}
template<class Network, class Timer, int MAX_MQTT_PACKET_SIZE, int b>
int MQTT::Connection<Network, Timer, MAX_MQTT_PACKET_SIZE, b>::disconnect()
{
int rc = FAILURE;
Timer timer(command_timeout_ms); // we might wait for incomplete incoming publishes to complete
int len = MQTTSerialize_disconnect(sendbuf, MAX_MQTT_PACKET_SIZE);
if (len > 0)
rc = sendPacket(len, timer); // send the disconnect packet
if (cleansession)
cleanSession();
else
isconnected = false;
return rc;
}
#endif